Double your Steam Deck’s RAM to 32GB with this (not very) simple soldering hack-

If bigger is better, then this is the finest Steam Deck around. Behold the 32GB Deck, a configuration that’s not officially available but has been made possible by some intrepid DIY skills.

In terms of retail Decks, you can have any system memory amount you want, so long as it’s 16GB. That single memory config is certainly simpler in manufacturing terms. It also provides a fixed target for developers.

But here in 2023, 16GB can be a bit limiting. That’s doubly true when that 16GB is shared across both CPU and GPU, as it is in the Steam Deck.

Of course, Valve’s Steam OS uses miles less memory than Microsoft’s bloated Windows leviathan. But the prospect of a 32GB Steam Deck is still intriguing. 

Thanks to the Deck’s streamlined design and single memory config, upgrading from 16GB to 32GB doesn’t just mean adding memory chips. You have to remove the existing chips first.

So, that’s exactly what Budapest, Hungary based Twitter poster Balázs Tris…

Google’s new AI search feature has been recommending people drink urine (‘light in color’)-

Google’s revolutionising the search engine game using AI… obviously. And that means it’s giving out worse advice than you’ll find a president espousing during a global pandemic. Okay, it wasn’t suggesting you inject bleach, but just prior to a full launch as Google’s new AI Overviews feature it was recommending users drink a couple of litres of specifically light-coloured urine.

This was during its initial Lab testing phase, where it was called the Search Generative Experience (SGE), but it was still recommending the drinking of urine as an effective method for quickly passing kidney stones a week or so before Google announced it was rolling the feature out across the US.

Now called AI Overviews, the feature—which essentially seems to be replacing Featured Snippets at the top of a Google search page—is kicking off in the US first, with other territories “coming soon.”

Even apart from the dodgy AI-driven advice, we’re not really here for it. To us it r…

Hopes are high- Starfield rockets to second place in Steam’s global bestsellers list-

Starfield is available for pre-purchase now, and Bethesda’s space RPG is already the number two bestseller on Steam, beneath only Counter-Strike: Global Offensive.

The chart is based on revenue, which is what explains why a free-to-play game like CS:GO can sit at the top. On the US chart, Starfield is in third place, with the $399 Steam Deck overtaking it for second, which is again explained by revenue being the deciding factor as opposed to the number of units sold.

Starfield ain’t exactly cheap either, though. The Starfield base edition costs $70, reflecting a recent industry-wide price bump for certain “triple-A” games. There’s also a $100 Digital Premium Edition, which gets you five days of early access, the first story expansion (which they’ve already announced the name of: Shattered Space), some skins, and digital copies of the soundtrack and artbook.

The Starfield Direct, an all-Starfield showcase that followed the broader Xbox Games Showcase on Sunday, clea…

How to watch Nvidia’s CES keynote today-

Nvidia will be showing off its latest pixel-pushing wares at CES later today. And you can watch the whole thing streamed live up above or on ye olde YouTube starting at 8am PST.

So, that’s 9am MST, 10am CST and 11am EST. Oh, and 4pm for anyone wanting to watch from the UK. The official bumpf posted by Nvidia for the keynote doesn’t go into any details, speaking of the “latest innovations made possible by accelerated computing and artificial intelligence.”

However, we’re expecting at least a brief mention of the upcoming RTX 4070 Ti, perhaps with confirmation of the new board’s expected $799 pricing, plus details of mobile variants of Nvidia RTX 40-series GPUs. Likely, that will include RTX 4090, 4080 and 4070 mobile chips.

As we explained in our CES preview, the RTX 4090 mobile is likely to use the AD103 chip first seen in the desktop RTX 4080 16GB board. With 9,728 shaders and 112 render outputs, AD103 has around 30% more hardware than the outgoing top Nvidia mobi…

Helldivers 2 players eradicate 2 billion bugs in less than a day, surprising even themselves-

Yesterday, Helldivers 2 players were presented with the simple yet daunting task of killing 2 billion Terminids as part of the newest Major Order. Some soldiers voiced concern over getting the task done within a week, but it seems as if they had nothing to worry about. 

The notification went through this morning that this monumental task is done and tidied away with more than enough time to spare, as 2 billion bugs were killed in just over 12 hours. While a few people still differ in opinion on whether this Major Order was actually difficult, considering how many people consistently play Helldivers 2, the achievement has still come as a surprise to some. 

“I just got a notification saying the major order was already completed,” one player says in a Reddit post. “I thought 2 billion would be a lot, especially with a couple of hundred kills per player, maybe only 1000 per mission at the most. But apparently, a lot of people must have played. I was looking forward…

Industria 2 is ‘a narrative FPS to its core,’ but its first-ever trailer is giving me real Half-Life 2 vibes-

Industria is a creepy, surreal FPS set in Cold War-era East Berlin that gave us “serious Half-Life vibes” when it was announced in 2020. At the Future Games Show yesterday, developer Bleakmill unveiled the sequel, Industria 2, and you know what? Yup, serious Half-Life vibes.

It’s far from a direct lift of Valve’s most famous shooter: There’s a more overt horror aspect to Industria 2, at least in this trailer, although that’s not too far removed from Half-Life 2’s famous Ravenholm level. And rather than packing high-end Combine military hardware, the weapons here look more like something you’d be stuck dealing with in, say, Stalker.

But the look and the feel is definitely here, in the familiar structures burdened with alien technology and the body-horror enemies shuffling around in an oblivious but threatening state. The enemy in this one isn’t an alien invader, though, but an out-of-control AI called Atlas. But just like the Combine, the complete inhumanity of a…

Intel pressures all motherboard manufacturers to implement default power settings by the end of May-

The issue of instability with some 13th and 14th Gen CPUs has been bubbling away for some time. It began with reports of game and application crashes, and even reports of BSODs in various forums across the internet. The i9 13900K, i9 14900K and their KS counterparts are far more likely to experience these issues than i5 and i7 SKUs, and these issues have been narrowed down to what can essentially be termed as unstable automatic overclocking. The chips in question just can’t handle what’s being asked of them.

For many years, Intel has allowed motherboard manufacturers to take liberties with various power settings, by allowing them to set short term and long term power limits well above the so-called default values. This delivers higher performance, which Intel and its partners are happy with.

The problem is, hitting and/or maintaining all-core clocks speeds over 5GHz and single core speeds over 6GHz is clearly asking too much of many CPUs—which are not all created e…

My favorite indie answer to the Elder Scrolls, Dread Delusion, just got a surprise final content update⁠—including a dungeon built inside the remains of a giant flying squid-

Indie RPG Dread Delusion got its 1.0 release in May after two years of early access, but developer Lovely Hellplace had one more big addition left for the surreal adventure: a free “final content update” that focuses on Dread Delusion’s endgame.

The marquee inclusion is a new floating island in Dread Delusion’s sky archipelago, the corpse of a giant squid that you can only reach via airship, a vehicle unlocked in the latter stages of Dread Delusion’s main quest. 

“Explore the innards of an ancient squid as you traverse through the Cephalok, a magical creature filled with rare materials,” reads the official synopsis of the update from DreadXP. “Legends tell of some Wikkans who built a castle inside of its shell.”

It sounds like a perfect late game dungeon for Dread Delusion, whose Oneiric Isles are full of casual cosmic horrors like a spiteful god of abundance afflicting the land with a multigenerational curse of disease and a society of zombies who keep peace …

Sit back down, Tarnished- FromSoftware’s parent company has poured cold water on an imminent Elden Ring DLC release-

Despite a slew of curious Steam updates that have Elden Ring fans vibrating with anticipation for an imminent DLC release, FromSoftware’s parent company, Kadokawa, has stepped in to crush those dreams.

In an FAQ section from a recent financial report, the company gave an update about the development status of Elden Ring’s Shadow of the Erdtree DLC: “We are currently working hard on the development of DLC for Elden Ring but we have not announced a release date at this time.”

Sorry, Elden Ring DLC truthers—that doesn’t seem like the kind of thing you’d say if you were about to release an expansion on the RPG’s two-year anniversary in a few weeks as some fans have started to believe. It’s more likely the kind of statement you make to assure shareholders that development is going well. I wouldn’t expect to see the DLC until sometime in the company’s next fiscal year, which begins in April.

The report also notes that “various measures are currently in progress for…